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Category: Performance

Unity 5.3 Android performance issues in SpriteRenderer.Render

AlmostFantastic December 30, 2015August 11, 2017

We spent quite some time trying to figure out why we were getting performance hits and we were having frame rates as low as 5-10 fps on android devices. Since we’re making a quite simple 2D casual game the frame rate should be high all the time. After a few days of performance fixing and …

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